![Double building health on anti air traps is the same as only having 1 building health buff. I'll share the image of a ceiling piece with a ceiling trap with only 1 Double building health on anti air traps is the same as only having 1 building health buff. I'll share the image of a ceiling piece with a ceiling trap with only 1](https://preview.redd.it/rmkuczg0d0641.jpg?width=640&crop=smart&auto=webp&s=42a5103ed5dadfcf86ca7ffa0af378a26891630f)
Double building health on anti air traps is the same as only having 1 building health buff. I'll share the image of a ceiling piece with a ceiling trap with only 1
![Update on my Ningguang build. Good enough or should be better? (C3, Widsith r2 no buff, Pyro Resonance) : r/NingguangMains Update on my Ningguang build. Good enough or should be better? (C3, Widsith r2 no buff, Pyro Resonance) : r/NingguangMains](https://preview.redd.it/3qwg1o542uj81.jpg?width=640&crop=smart&auto=webp&s=04e83377795cfa3d47de328ecaf4f4ede39ab750)
Update on my Ningguang build. Good enough or should be better? (C3, Widsith r2 no buff, Pyro Resonance) : r/NingguangMains
![Buff Flame Grill Traps. They have significantly less damage than Retractable Floor Spikes, and take twice as long to reload! : r/FORTnITE Buff Flame Grill Traps. They have significantly less damage than Retractable Floor Spikes, and take twice as long to reload! : r/FORTnITE](https://preview.redd.it/y6tbsf0smvg81.png?width=640&crop=smart&auto=webp&s=91c90c8437e04b1e2bdc3d47799e7279eb1cd76f)